This is the fourth part of Egretia Engine tutorial, showing how to build a space shooter game!
Part 1 https://bit.ly/32xy7r3
Part 2 https://bit.ly/2CV2CfC
Part 3 https://bit.ly/39uicLD
>Use the factory pattern when NPC are unknown numbers of objects
1）Create NPC and NPCManager
> Finite State Machine (FSM)
> Create array of NPCs
1）Randomly generated NPC
3）Generated with arrays
>The relationship between factories
Numbers of NPC bullets shots
> Add isHit()
What are the coolest projects you saw from people using Egretia engine?
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